What is the difference between TRACER and the Swiftpoint Z?
Both TRACER and Z feature the same ergonomic shape, button placement and basic specifications. But there are differences in terms of hardware/software features and accessories.
The Z is our top-tier premium model so has several features not available to TRACER. Including an OLED screen, Gyroscope and Haptic Feedback. Also the deep click feature is available on 5 of the Zs buttons, but only 2 of TRACER’s. Since TRACER does not include a Gyroscope, the accessories relating to tilt functionality are also not included (Tilt Feet and Flight Stick Extender).
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Swiftpoint X1 Control Panel - Changelog
Latest Version 3.0.9.1 - May 2026 Improvements & Fixes: Allow access to all pre-made profiles from all mouse models. Allow adding vibration to all input types in simple mode. Use ↑ and ↓ symbols for mouse press and release outputs on mappings screen. ...
Swiftpoint X1 Control Panel Beta Changelog
3.1.0.0 Beta New Control Panel Features: Added Support for Z3. "Block further outputs" updated to "Block parent mappings". The block now only applies to ancestor mappings, not sibling mappings. Blocks are now available on nested scroll and mouse ...
Z's joystick capabilities are interfering with my other Joystick; or adversely effecting controls in specific games.
The joystick functions in our classic grip mice can be disabled temporarily within Device Manager. Which can be accessed via control panel, or by right clicking the Start Menu. Within device manager expand the "Human Interface Devices" section, then ...
Intermittent Reverse Scrolling
If your Z/Tracer/Creators scroll-wheel is starting to register scrolls in the opposite direction when scrolling rapidly in one direction (e.g. repeatedly scrolling up while already at the top of a page causes frequent scrolls down the page), then the ...
Is there a wireless version?
We're not working on it now, but a wireless mouse in our Classic-grip range is something we investigated while developing the original Z. Unfortunately it wasn't feasible at the time, but we hope to revisit the idea in the future.