Using Analog functions in games without DirectInput support
When you plug in The Z Mouse, the PC automatically recognizes it as an analog controller, meaning any game that has an analog joystick support can interpret The Z’s pitch, roll and yaw as an analog joystick movement.
If your joystick mappings are not being recognized in a particular game that has controller support, it's likely that the game only has XBox controller (Xinput) support, and does not support a standard analog joystick (DirectInput). We hope to add Xinput support in the future, but for now you can work around this by using a tool to map "DirectInput" to "XInput".