Utilizing Deep Click

Utilizing Deep Click

What is a Deep Click?

Deep click allows you to add a sequence of outputs that will trigger as you apply more pressure to the button. This is useful if you have a sequence of actions you use together frequently. But need flexibility in the timing of each action; which you can't get from a macro with fixed timings. Deep clicks also allow you to abort the sequence at any point, or just go back one step before proceeding again.

Example of a Deep Click mapping

In the example below lightly tapping the Left Fingertip button will fire your weapon. But if you apply additional pressure after clicking it will also trigger an ability. Applying even more pressure will then follow the ability up with a melee attack.

Which buttons support deep click

The Swiftpoint Z and TRACER both have deep click on Left Click, and their Left Fingertip button. But the Z also has it on Right Click, Right Fingertip and the Middle Mouse button.

Adding a Deep Click

To add a deep click select any button that supports it in one of your profiles. You will see an Add Deep Click button beneath the buttons current action.

Click this to add a blank deep click beneath the buttons current action. Each deep click enabled button can have up to two deep click levels.

Customizing a Deep Click

The action mapped to a deep click can be changed in the same way as any other action; either using the action library or keyboard recorder. But it also has one additional important setting which is accessed by clicking on the Deep Click label.

After clicking the label a slider will appear where you can set the force level required to activate the deep click. A high value will mean you have to press the button harder to activate the button.

If you are using more than one deep click on a single button keep in mind that the one with the lower force % will always activate first. So if for example you used the setup below, the deep click on the bottom would activate before the one in the middle.

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